Description
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| Title: Lead Designer Sound |
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| Reporting to: Producer |
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Job Summary:
Duties: |
- Supervise the creation of all the project sound effects
- Plan exterior recording sessions, coordinate suppliers and ensure deadlines associated with production
- Establish technical processes for the production of sound effects in collaboration with the programming, game design and animation while respecting the technical constraints
- Develop new techniques and processes to solve the challenges of producing sound effects
- Innovate and resolve technical problems for the artistic development of tools used in the production of video games in order to improve work processes
- Work effectively with the programming team representing the sound side
- Find an innovative point of view in the way of working with the creative process
- Document processes and procedures in a precise way,
- Interact and communicate effectively with managers at the project level
- Ensure the supervision of the sound team members.
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Person Specification:
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| Profile |
Essential |
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| Experience and Qualifications |
- College or university degree in Music and / or equivalent training or experience
- 3+ years experience as a Sound Designer, at least 2 years as Lead Sound Designer
- Bilingual
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| Technical Skills |
- Experience in implementation of sound samples and sound integration into video games
- Excellent knowledge of modern studio equipment and sound tools that meet industry standards (eg Pro-Tools, Sound Forge, etc.)
- Great technical and sound design skills
- Good knowledge of various middleware sound applications (wWise, fmod, etc.)
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| Interpersonal Skills |
- Provide leadership and a have a good sense of responsibility
- Have a good ability to express ideas
- Be focused on achieving superior results
- Be a strong team player
- Have an analytical and synthetical mindset
- Ability to adapt to changes and able to work under pressure within the agreed timeframe
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| Motivation and Interests |
- Ambition and passion for video games are essential!
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