Job Description
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| Title: Group Lead Character Artist |
| Reporting to: Art Director |
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Summary:
Duties: |
- To model the characters of the game following the game design
- To consult, create and work on graphic references corresponding to the art direction in order to model the characters
- To work in collaboration with the animators, programmers and game designers to optimize the characters’ final result according to their restrictions
- To apply textures to give credibility to the character according to the art direction and the game design
- Support and divide the tasks between the character artist team.
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Experience and requires qualities:
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| Profile |
Essential |
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| Experience and Qualifications |
- 3+ years of experience in character modeling; at least 1 years as a Lead
- At least 1 published video game title, preferably on next gen consoles
- Diploma in character modeling or the equivalent
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| Technical Abilities |
- Experience in character modeling with 3D programs and 2D art applications
- Excellent knowledge of human anatomy, physiologic reactions, corporal language and proportions in character conception
- Excellent knowledge in animation
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| Interpersonal Qualities |
- Leadership
- Ability to be receptive to art direction and to perform well within a collaborative team environment
- The ability to adapt your art to our unique style and vision
- Strong sense of responsibility
- To thrive on achieving superior results
- Ability to clearly communicate ideas
- Ability to work under pressure and to respect deadlines
- Ability to give and receive constructive criticism is required
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| Motivation and Interests |
- Ambition and passion for video games are essential!
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