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Description
 

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Title: Level Artist  
Reporting to: Lead Level Artist
 
Job Summary:
Duties:
  • Work closely with a Level Designer for the artistic creation of a game level;
  • Model props and environments according to the conception of the game;
  • Consult, establish and work with the graphic references corresponding to the artistic direction in order to develop the modeling;
  • Work in collaboration with the Programmers and Game Designers to optimize the final result according to their restrictions;
  • Texturize to give credibility to the props and environment according to the art direction and the game design.

Person Specification:


 

Profile  Essential
 
Experience and Qualifications
  • 3 to 5 years of experience in modeling of props or environments
  • Diploma in modeling or the equivalent
  • At least 1 published title in video games, preferably on next-gen, as a Level Artist 
Technical Skills
  • Experience in props or environment modeling with 3D programs and 2D art applications
  • Good Technical / Artistic balance
Interpersonal Skills
  • Capacity to adapt your art to our style and the unique vision of our artistic direction
  • Strong sense of responsibility
  • Have a good ability to express and receive ideas
  • To focus on achieving superior results
  • To be a strong team player
  • Have an analytical and synthetical mindset 
Motivation and Interests
  • Ambition and passion for video games are essential! 

Apply here

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